Tactical constants These are the golden nugget ac slot wins base materials you'll get from killing one of these units, modified by balance Mode/Difficulty.
UFO_limit appears to be a cap on the # of UFOs that the player can be given in any month - so if the abduction/terror UFOs are enabled, then you will get the chance to see only 2 total, regardless of "second-chance" UFOs flying around.
(balance Mode dependent.) SAT_help_defect1 ; easy/Tutorial SAT_help_defect1 ; normal/Normal SAT_help_defect1 ; hard/Classic SAT_help_defect1 ; classic/Impossible Else If continent has one or more satellite, "Chance of Leaving" block reduction for the panic defect chance, basicly a 10 reduction in chance.
Exe : starting at location 0x157D93A.IHPBonus This is the amount bonus HP that the armor grants to the unit.NUM_terrain_wide 7 NUM_terrain_high 5 How much it costs to excavate a base square (before depth multiplier how many days it takes, and how much it costs to remove a facility and how many days it takes to remove.Note: The "Enemy Within" poker room casino rama (EW) expansion to xcom:EU 2012 uses it's own DNS and IP address entries: # Prevent xcom:EW from Phoning Home m However, early reports that disabling these addresses in hosts will prevent EW from launching have been attributed to other factors, such.If you are having problems with mods that alter one of these files not seeming to 'stick check that your hosts file has the correct servers disabled according to the Launch.Not sure if this is done before or after the multiplier.The xcom-EW expansion is proof that other DNS and IP addresses can be utilized by the same or different games.This is "i" in UTF32LE.My Gamesxcom - Enemy UnknownXComGameLogsEMS i (XComGame.Continent Prerequisites for Bonus, africa: Contact 3 regions Requires 2 radio relays.) are all Template lines, with only starting default values assigned; these starting default values may (or may not) be overridden elsewhere.Xml You can alternatively edit the resource cache of XComGame.EWP_UnlimitedAmmo Item does not need to be reloaded, Ammo does not deplete.Log file as outlined above for changes with each patch or major release.Poisoned_AIM_penalty20 foundry_pistol_AIM_bonus10 foundry_scope_crit_bonus10 foundry_pistol_crit_bonus20 hardened_enemy_crit_value60 flanking_crit_bonus50 Minimum Scatter MIN_scatter controls the minimum accuracy of manually-aimed area-effect attacks, such as Rockets or Grenades, on a scale of 0 to 100.And if you open XComGame.Fire When Ready, experimental ammo, grenade, heavy and powered weapon projects are completed instantly.(balance Mode dependent.) MaxActiveAIUnits5 ; easy/Tutorial MaxActiveAIUnits5 ; normal/Normal MaxActiveAIUnits-1 ; hard/Classic MaxActiveAIUnits-1 ; classic/Impossible Aim Bonuses Penalties These settings affect aim bonuses or penalties when attacking an enemy within close_range.(need more info) eAbility_ShredderRocket Allows the use of the "Shredder Rocket" command.Seems only a medium stat value LOW_will20 /Stat medium, zynga poker changing this is necessary when the starting will has been modified, keep same range of value ex: with start will 70 lower 50 hight 90 high_will60 /Stat medium, changing this is necessary when the starting will.This could be, and probably is, a bug in the main game code that may be fixed in a future patch.
This is likely a bug/unintentional behavior and may be fixed in a future patch.
For xcom Soldiers: Only the Rookie Ability - abilities(0) - should be assigned here.